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魔兽争霸《DOTA系列》新手攻略--普及篇

编辑:admin 时间:2012-02-21 11:41:03 来源:魂狼

魔兽争霸《DOTA系列》新手攻略--普及篇

说明:本来这篇小攻略我是写在校内上的,但是看的人不是非常多,后来某星建议我发到此处。
个人打DotA才1年,如有写得不当之处请多多指教。

目前在欧洲Garena平台上应该已经开始使用6.54b的版本(我回国之前是6.53,6.54b出来后我上GG欧洲区不太方便,不过估计应该是立刻就使用了),然后配合魔兽1.22的版本,可以看出欧洲时刻是跟随着版本更新的,就例如很多dota联赛,早上出来的新版本,下午可能就要开始用了。而国内现在使用的大多是6.51然后配合魔兽1.20的版本,可能是大家都懒得更新,或者可能目前还是6.51比较稳定。

下面开始攻略(按照国内现行的6.51)

首先作为一张rpg地图我们首先来看一下鸟瞰图:

 

 

接下来就按照游戏进行的顺序开始解释下
模式以及英雄选择:
一般来说现在在garena平台上所使用的有下面这么几个模式:
-ap(全阵营选择,可以打-repick重新选择)
-ar(全随机,开始就随机到一个hero,如果不满意打-repick重新随机一个)
-sd(随机3选1,就是说随机给你3个选择,然后你挑一个,貌似是不可repick的)
在VS上面就基本是-ap
(顺便说下有个模式是-wtf,就是whatthef**k模式,就是所有技能,包括物品技能无cd,无蓝耗,纯属娱乐的模式,可以享受使用特定英雄拆泉水的乐趣。。。:p)
-ap过后可以打-random得到一个随机英雄或者到酒馆里手选一个英雄,
关于选择的时间是这样的,英雄手动选择的冷却时间在14s的时候结束(就是说你在14s的时候可以在酒馆里选择你想要的)然后-random指令可以在13.5秒左右输入,但是需要等待若干秒,所以一般如果想手选的话一般都能选到自己要的英雄。
随机的话初始金钱为853,手选为603,输入-repick指令会先扣除100金钱,然后重新手选英雄需要250金钱,所以如果重新选择(-random指令不可用)的话要损失350金钱,是很吃亏的,不过一般来说如果random得不好再repick后还剩503金钱,出门装还是能够备齐的。(相信也没有手选再repick的人)
所以一般来说如果随机到自己不喜欢或者不会的可以用-swap指令来查看已经选择英雄的队友的英雄,然后再打-swapX(X就是队友在队伍是第几个)来请求交换,交换不会造成金钱上的变化。
关于英雄方面,近卫和天灾各有4个酒馆,共8个酒馆可以招募英雄。
近卫方:

清晨酒馆(左上):

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曙光酒馆(左下):

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日出酒馆(右上):

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黎明酒馆(右下)


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天灾方:

落日旅馆(左上):

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午夜酒馆(左下):

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=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205943812.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205943812.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>恶魔巫师=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205946304.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205946304.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>剧毒术士 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205946704.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205946704.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>半人猛犸=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205946981.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205946981.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>死灵飞龙
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205947890.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205947890.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>混沌骑士=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205947595.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205947595.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>狼人 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205947864.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205947864.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>育母蜘蛛=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205948727.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205948727.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>幻影刺客

暮色酒馆(右上):

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205948743.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205948743.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>遗忘法师=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205951203.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205951203.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>潮汐猎人=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205951510.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205951510.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>痛苦之源 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205952751.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205955207.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>死灵法师
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205955702.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205955702.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>屠夫 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205956195.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205956195.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>裂魂人 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210218379.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020713.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>地穴编织者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210020692.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020692.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>影魔
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210020681.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020681.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>沙王 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210020841.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020841.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>斧王 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210021381.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210021381.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>血魔 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210024102.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210024102.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>地狱领主

黄昏酒馆(右下):

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210024999.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210024999.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>幽鬼 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210024696.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210024297.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>巫医 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210024950.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210024950.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>黑曜毁灭者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025292.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025292.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>术士
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025970.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025970.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>地卜师 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025240.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025240.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>暗影牧师=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025757.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025757.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>深渊领主 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025958.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025958.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>不朽尸王
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025792.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025792.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>黑暗贤者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026508.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026508.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>召唤师

上面就是6.51版本里面所有酒馆的所有英雄,新的6.53加入了一个新英雄发条地精,我这里暂不列入。

从英雄上来说,不得不说虽然dota现在的平衡性已经非常好了,专业的比赛里面队伍都会选择很适合的英雄组合,也会有相应的banlist(比如push hod的法系5人速推基本会ban掉神牛,还有NA(地穴刺客)什么也是经常被ban的对象)以用来配合自己队伍的战术得到实行。不过就现在普通的路人局(就是对战平台上打的)来说,不能不说有很多固定的英雄是非常imba的,而且还能打得很出彩,不过关键还是队友。DotAisagameof5。

关于英雄可以分肉(就是肉盾)、奶(奶妈)、法(法师)、控(控制,包括团控和单控)还有就是后期dps,大致就是这么些,比较经典的组合是3法1肉1控,当然还是得配合想要实施的战术来对应,一般路人局可以考虑要么打gank(就是抓人)或者打团战,这个在以后的英雄篇里会有介绍。
选择了英雄后,英雄就会出现在泉水旁边,这个时候大概是游戏开始30s左右,大家可以开始考虑出门装。

共同的基地商店有这么些:

饰品商人希娜 (人类女性)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026851.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026851.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>力量手套 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026919.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026919.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>敏捷便鞋=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026528.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026528.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>智力斗篷=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>铁枝树干
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026403.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026403.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>巨人力量腰带=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026339.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026339.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>精灵皮靴=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026890.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026890.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>法师长袍=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210027920.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210027920.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>贵族圆环
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210030377.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210030377.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>半兽人之斧 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210030437.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210030437.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>欢欣之刃=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210030773.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210030773.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>魔力法杖

武器商人比泽 (山丘之王)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210030531.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210030531.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>攻击之爪=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210031128.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210031128.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>阔剑 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210031520.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210031520.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>短棍=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210031591.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210031591.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>大剑
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032471.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032471.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>守护指环=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032400.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032400.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圆盾 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032885.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032885.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>标枪=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210033359.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210033359.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>密银锤
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210033643.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210033643.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>锁子甲 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210033930.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210033930.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>铁意头盔=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210033962.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210033962.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>板甲

合成卷轴商人血精灵 (新) (高等精灵农民)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210034898.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210034898.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>先锋盾 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210037789.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210037789.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>秘法指环 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210037790.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210037790.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>雷神之槌=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210037269.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210037269.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>飞行信使
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210038332.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210038332.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吸血鬼的祭品 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210038310.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210038310.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>强袭装甲 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210038724.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210038724.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>血精石 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210038353.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210038353.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>挑战头巾
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210038278.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210038278.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>食尸鬼王的臂章=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210038317.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210038317.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>西瓦的守护=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042212.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042212.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>紫怨

合成卷轴商人人类 等级1 (人类农民)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042751.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042751.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>坚韧球=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042745.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042745.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>回复头巾=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042561.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042561.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>玄冥盾牌 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043698.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043698.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣殿指环
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043489.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043489.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>远行鞋=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043117.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043117.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>动力鞋 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210044675.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210044675.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>迈达斯之手=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210044105.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210044105.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>空明杖
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210044483.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210044483.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>护腕 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045219.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045219.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>幽灵系带=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045432.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045432.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>无用挂件

合成卷轴商人半兽人 等级2 (兽族苦工)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045632.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045632.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>夜叉 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045454.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045454.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>散华 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045377.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045377.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>碎骨锤 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045536.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045536.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>刃甲
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045264.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045264.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>漩涡 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210046388.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210046388.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>散失之刃=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210046704.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210046704.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>支配头盔=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210046248.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210046248.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>疯狂面具
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210046331.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210046331.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>Eul的神圣法杖=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210046272.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210046272.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>振魂石 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210046869.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210046869.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>梅肯斯姆

合成卷轴商人暗夜精灵等级3 (暗夜精灵小精灵)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210050244.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210050244.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>散夜对剑 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210050814.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210050814.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>黯灭 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210050482.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210050482.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>狂战斧 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210050135.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210050135.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>水晶剑
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210050725.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210050725.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>黑皇杖 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210050835.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210050835.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>幻影斧=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210050797.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210050797.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>不朽之守护=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210051682.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210051682.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>洛萨之锋
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210051500.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210051500.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>Dagon之神力=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210051646.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210051646.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>死灵书=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210051292.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210051292.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>林肯法球

合成卷轴商人不死族 等级4 (不死族侍僧)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210051323.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210051323.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣剑 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210052859.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210052859.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>大炮Buriza=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210056592.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210056592.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>金箍棒 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210056222.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210056222.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>辉耀
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210057639.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210057639.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>魔龙之心 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210106172.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210106172.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>撒旦之邪力=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210106708.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210106708.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>斯嘉蒂之眼 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210106516.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210106516.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>蝴蝶
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210107385.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210107385.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>Aghanim的神杖=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210107353.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210107353.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>刷新球 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210107573.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210107573.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>Guinsoo的邪恶镰刀

剩余2个商店只是造型和名字不同,近卫和天灾对应的是:

近卫:奎尔瑟兰的密室--天灾:魔器传送门

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210107487.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210107487.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>加速手套 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108537.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108537.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>死亡面具=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108521.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108521.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>回复戒指=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108211.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108211.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>科勒的匕首
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210109734.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210109734.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>速度之靴=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210109511.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210109511.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>真视宝石=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210109446.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210109446.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>极限法球
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210110601.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210110601.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>流浪法师斗篷

近卫:奇美拉栖木--天灾:坟场

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210110502.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210110502.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>净化药水=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113660.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113660.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>瓶装蓝色药水=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艾西菲的远古祭祀=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210114808.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210114808.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>魔瓶
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210117876.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210117876.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>侦察守卫=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210120801.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210120801.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>岗哨守卫 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210123216.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210123216.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>回城卷轴 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210123748.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210123748.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>动物信使

上面这些就是双方基地内的商店和其出售的物品,另外在dota地图上还存在2个神秘商店和2个树林商店(位置看1楼第2张鸟瞰图)

黑市商人雷拉格斯(通常叫做神秘商店或者隐藏商店)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210124430.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210124430.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>恶魔刀锋=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210124481.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210124481.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>角鹰弓 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210124957.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210124957.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>希梅斯特的掠夺=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210124694.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210124694.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣者遗物
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210124634.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210124634.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>振奋宝石=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128347.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128347.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>治疗指环=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128476.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128476.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>虚无宝石 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128701.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128701.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>神秘法杖
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128317.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128317.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>能量之球=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210129566.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210129566.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>精气之球=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210129518.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210129518.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>活力之球

地精商店(树林商店)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210107487.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210107487.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>加速手套 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108537.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108537.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>死亡面具=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210031520.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210031520.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>短棍=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108211.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108211.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>科勒的匕首
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210124634.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210124634.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>振奋宝石 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128347.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128347.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>治疗指环=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032885.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032885.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>标枪=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210109446.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210109446.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>极限法球
=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210110601.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210110601.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>流浪法师斗篷=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210033930.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210033930.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>铁意头盔=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032400.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032400.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圆盾


关于物品的合成:

某些物品会注明它需要哪些配件来合成,那么如果改物品有价格,那么在你拥有所有的配件以后就需要购买配方来进行合成,如果没有价格,那么就说明该物品在你身上(或者你的小鸡(动物信使)或者乌鸦(飞行信使))同时带有所有的配件时就可以直接合成。

目前能够拆分的合成物品为:

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043698.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043698.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣殿指环==1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032471.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032471.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>守护指环

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210038724.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210038724.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>血精石 ==1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042751.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042751.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>坚韧球 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210046272.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210046272.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>振魂石

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210037790.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210037790.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>雷神之槌==1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045264.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045264.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>漩涡 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210124481.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210124481.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>角鹰弓

以上这3个是在自己方4个酒馆中央的自己的圆环内拆分,具体方法是将需要拆分的装备放到对应自己颜色的圆环内然后选择圆环,使用物品栏处的技能

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042751.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042751.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>坚韧球==1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128347.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128347.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>治疗指环 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128476.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128476.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>虚无宝石

只要直接点击=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042751.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042751.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>坚韧球就可以拆分为后面2样装备,要再次合成只需要将其中一样丢到地上然后再重新捡起。
关于物品的详细说明以后会有提及,这里说下出门装备

强烈建议大家不要出门裸鞋!(除部分特别英雄采用特别策略的时候,比如剑圣与黑暗贤者出门拿符杀人流,遇到对面没有控制或者自己这里有强力控制的时候还好,但是对面如果有控制那么就难说,不一定能杀人的)

出门裸鞋在线上是没有任何回复能力的,除了在逃跑或者追杀的时候可能有点用,但是遇到对面比较强力压制的时候基本就是被打得只能回家泡温泉或者直接被送回去了。

所以开局出门可选的装备一般是:

恢复类:

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210110502.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210110502.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>净化药水(30s回蓝100,受攻击会被打断,非常实用的法系恢复药剂)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113660.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113660.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>瓶装蓝色药水(10s回复400hp,受攻击会被打断,在收到对方一套combo(连击)后大量损失hp值的时候是个很好的迅速恢复方法)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艾西菲的远古祭祀(俗称吃树,25s恢复175hp,不会被打断,90金2次,便宜,出门必备,另外该物品在某些特定情况下有特别用处,例如拆除树精卫士的树眼,或者屠夫吃树卡人等)

属形装:

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026851.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026851.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>力量手套=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026919.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026919.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>敏捷便鞋=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026528.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026528.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>智力斗篷(分别对应3属形 3,后面分别和=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210027920.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210027920.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>头环(贵族圆环)组合可以合成=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210044483.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210044483.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>护腕=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045219.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045219.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>幽灵系带=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045432.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045432.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>无用挂件)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>铁枝树干(全属形 1,很便宜的装备,后期可以合成头巾、盾牌,最后合成mek(梅肯斯姆))

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210027920.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210027920.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>贵族圆环(全属形 2,非常实用,且可以合成=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210044483.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210044483.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>护腕=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045219.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045219.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>幽灵系带=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210045432.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210045432.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>无用挂件)

其他:

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043698.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043698.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣殿指环==1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩(提高50%魔法回复速度) =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032471.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032471.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>守护指环(增加2点护甲)

这个是个合成物品,有专注光环(增加900范围内友军3点护甲)和辉煌光环(提高900范围内友军0.65点/秒的魔法回复速度),出门带这个还是非常实用的,特别是对于某些缺蓝的低智力英雄,对于智力型英雄来说,这个后期可以拆分然后

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032471.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032471.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>守护指环 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128317.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128317.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>能量之球( 250魔法上限)==1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210037789.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210037789.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>秘法指环

3护甲, 300魔法上限,使用后恢复400范围内单位135点魔法,冷却30秒,耗蓝25

一个相当不错的物品,对于类似神牛这种贫蓝的英雄特别实用,而且使用后回蓝是群体的。

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩

这个则可以选择合成=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210107353.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210107353.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>刷新球或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042212.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042212.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>紫怨,2个都是很强大的物品,而且=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042212.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042212.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>紫怨相对来说合成平滑:

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210042212.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210042212.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>紫怨=3*=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210044105.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210044105.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>空明杖=3*(=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210031520.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210031520.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>短棍 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026890.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026890.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>法师长袍 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩)

(所谓装备合成平滑是指其每个合成的步骤所花费的金钱都比较少,一般1000以下)

当然,对于某些高智力和高智力成长的英雄来说,可能=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩的魔法回复效果在3级左右就会超过=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043698.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043698.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣殿指环,所以也可以考虑只出=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩。


其他的话还有:

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128347.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128347.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>治疗指环(每秒回复5点生命值)

这个虽然不是很推荐,只有部分英雄比较适合(例如=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205936967.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205936967.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>DK--DragonKnight(龙骑士)配合其3技能=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210129417.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210129417.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>龙族血统能达到不错的撑线效果,或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210024102.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210024102.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>loa这种有很强自保能力的人等等),第一是因为出生的时候就853金,然后等到第一波兵到线上的时候你才有875金(如果你是random的话,手选或者repick过就没有这么多)来购买这个只能在神秘商店或者树林的地精商店所买到的物品,所以基本都是走优势路(后面会解释)的才会去树林买一个,第二是因为只买这个的话就没有属形装来撑血和蓝了,所以对于自保和杀人方面都有些缺憾,这个物品已经被加强过,以前是每秒恢复4点,也是相当的不错的,因为接了对方一套combo如果没死可以在经验区(就是怪物死亡的一定范围内你才会有经验)呆一会就马上恢复得差不多了,不过高恢复不等于高血量和高存活率,如果对方回魔比较猛那么你后面还是要接套combo,那么对于没有属形装的来说,如果不加黄点就比较危险,而且容易被抓。从合成上来说这个后期可以合成=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210034898.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210034898.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>先锋盾(对方物理系比较多或者自己英雄属于肉)和=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210038353.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210038353.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>挑战头巾(对方法系多)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032400.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032400.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圆盾

这个就比较不错,对于许多近战来说,有了这个上去补刀也稍微放便点,而且这个也比较便宜,后期可以合成=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210034898.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210034898.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>先锋盾。(有斧王双=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032400.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032400.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圆盾 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树出门后期转双=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210034898.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210034898.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>先锋盾,或者半人马酋长=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032400.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032400.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圆盾 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树出门,这2个虽然不撑属形装但是因为本来就是力量型,血比较多,而且线上能力不弱,所以没关系,他们2个这套装备也可以去打野)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210107487.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210107487.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>加速手套

这个版本比较便宜只有550G,配合=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树和便宜的=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>树枝出门可以在线上混到出=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210044675.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210044675.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>迈达斯之手(俗称点金手,可以炼制地方非远古、英雄或者召唤单位,100s冷却,蓝耗25,这个版本里这个东西打钱的效率不是一般的高)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108521.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108521.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>回复戒指

这个就不是非常推荐,因为这个恢复能力很尴尬,而且后期也不能合成什么很好的部件(对于大多数英雄来说)。至于如果你要说mek(梅肯斯姆)的话,那么我只能说这个团战物品只是部分奶妈或者蓝多的法系出比较合适)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210117876.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210117876.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>侦察守卫

这个就么什么好说了,开局控符封野点防止对方gank

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210123748.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210123748.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>动物信使(俗称小鸡)或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210037269.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210037269.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>飞行信使(俗称乌鸦)

这个东西还是比较好的,在dota里面你用这个来运送恢复品还是能使你在线上呆比较长的时间,毕竟等级还是非常重要的,而且这个版本里面魔瓶装水需要的5点蓝耗没有了,使得小鸡装水成为可能,在神符被对方控制的情况下用小鸡装水(魔瓶)来混线还是不错的。至于乌鸦可以后面再合,或者前期合出来侦查神符或者对方野区(乌鸦无敌还是比较好用的)

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210114808.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210114808.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>魔瓶(装满水后可使用3次,每次使用3秒内恢复135生命和70魔法,还能在河道装一个神符,最多储存2分钟,使用后魔瓶再次被装满)

在6.51里面还是个非常强大的物品(后面的版本里基本被打入冷宫,除了部分非常需要游走的hero,因为装了神符以后只能喝2次了),很多游走的英雄都非常适合(lina(火女)、sk(沙王)、pom(月之女祭司)等等),而且能装神符在关键时刻使用,非常的imba的物品,现在也能通过小鸡装水,变得更加实用了。

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210128476.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210128476.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>虚无宝石

至于裸这个的法系,我只能说您操作和意识无敌或者对方是noob的情况下可以这么干。。。在前期低智力低回蓝的情况下这个不见得会比=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043698.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043698.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣殿指环或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩强多少。
下面说下出门装一般组合:

5*=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>树枝 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树(或者4=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>树枝 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210110502.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210110502.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>净化药水)

这个装备的好处是便宜,且全属性 5,恢复能力不弱,而且可以如果吃树买得少多的钱可以买=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210123748.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210123748.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>小鸡,对于单中能力很强的英雄非常好(类似=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210020692.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020692.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>sf(影魔)、=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025292.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025292.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>warlock(术士)等)

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2*=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210027920.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210027920.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>头环 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026851.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026851.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>力量手套=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026919.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026919.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>敏捷便鞋=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026528.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026528.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>智力斗篷中三者选一 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树(法系可 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210110502.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210110502.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>净化药水)

这个大多数hero都可以这么出,属性也有,恢复也有,属于比较大众的装备

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2*=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026851.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026851.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>力量手套 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树(也可以3*=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026851.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026851.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>力量手套,可另附加1*=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210027920.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210027920.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>头环或=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>树枝若干以增加属性)

力量型的这么出还是比较推荐的阿,毕竟=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026851.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026851.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>力量手套 血 攻的,其他属性的英雄虽然也可以类似这样出(敏捷英雄出=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026919.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026919.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>敏捷便鞋,智力出=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026528.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026528.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>智力斗篷),但是仅对补刀上有帮助,没有 血量,所以不如力量型的来得划算。

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=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210114808.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210114808.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>魔瓶

装满的魔瓶可以用3次,hp和mana的恢复量也很可观,现在魔瓶的价格是600,如果是random出英雄可以出个=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210123748.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210123748.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>小鸡(225g)帮忙装水,而且有空也可以去装符,虽然属性少了,但是对于强力的英雄来说还是可以考虑

----------

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210107487.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210107487.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>加速手套 3*=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>树枝 1组=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树(指的是90g买的2棵树)

这个就是我前面说的线上混到出=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210044675.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210044675.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>点金手刷钱的出门装,属性也有全 3,但是1组吃树貌似少了点。

----------

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043698.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043698.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣殿指环或=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210108418.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210108418.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>艺人面罩 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>树枝 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树

法系考虑的组合,由于法系大多是远程,=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树可以少带一点以准备下一步的装备。(其实一些其他的英雄也可以考虑这么出)

----------

上面这些是一般出门的组合,其实也可以考虑=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210027920.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210027920.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>头环 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210026363.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210026363.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>树枝 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树等兼顾属性和回复能力的组合,其他有些类似=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210109734.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210109734.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>鞋 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树(剑圣抢符杀人流)或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210032400.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210032400.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圆盾 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树(人马或者斧王打野)或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210043698.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210043698.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>圣殿指环 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210113533.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210113533.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>吃树(先知、圣骑士、狼人或者小鹿召唤打野流)等等是建立在特殊hero的特殊战术上的(个别情况除外)

所以还是强调:强烈建议大家不要出门裸鞋!(一个鞋子500,你花500换买属形装对你无论在补刀和线上生存能力都有很大的提高)

---------------------------------

出门装备决定了以后就是准备出门(不是废话么。。。)

首先来说下dota的时间线以及天灾和近卫的优势路问题。

首先是时间线

6.51这个版本里面第一波发兵时间1分30秒,鉴于到后面所谓卡兵什么的,所以在1分半的时候(最好在出发号响起之前)就要决定好英雄选择、出门装备和走哪一路,毕竟第一波兵的经验不能少。

第一波兵1分30秒出发,以后每半分钟发一次兵。在第二波兵出现(就是2分钟)的时候,河道里会随机在上下中的一个位置刷出神符,以后神符每2分钟刷一次,刷出的神符是随机的,可能是:加速、双倍攻击(dd--doubledamage)、恢复、隐形(inv)、幻像,如果神符存在,就继续保持该神符以及其所处位置,如果2分钟内神符被拿走,就会随机位置刷出随机的神符,神符是dota里面一个比较重要的元素。

然后2分钟的时候,所有的野区都会刷出野怪(只要你不在该野怪点),以后每过1分钟如果野怪点感应区域(就是野怪点以及其开口附近一片区域内)内不存在物体(包括野怪尸体,=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210117876.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210117876.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>侦察守卫等等),那么野怪就会刷新,所以在每分钟前10秒左右将野怪拉出野怪点感应区域可以使该野怪点再刷出一波野怪,就是说可以一次打2波野,所以类似=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205936967.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205936967.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>龙骑士=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210129438.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210129438.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>真龙形态一次打5波远古野也是可能的。。。)

时间线上的要点基本就是这点,接下来说什么叫优势路

所谓优势路一般指的是天灾左路和近卫右路,中路由于大家情况相同,无所谓优势不优势,而优势路就不同,举例天灾左路,一般来说,第一波兵出发后,如果没有卡兵等因素在里面,一般2边第一波兵相遇的地方在天灾左路一塔前不远(一塔无法攻击到近卫小兵的位置,近卫相应的是右路一塔),那么存在卡兵的情况就是,如果双方都卡兵,那么看哪边的水平比较好,一般来说如果天灾卡得比较好,那么基本第一波天灾的小兵不会受到多少损失,而近卫第一波小兵的经验就被天灾方的英雄收掉,兵线直接向近卫方靠拢(兵线就是双方停下来交战的地方),那么等到2分钟的时候,天灾就可以选择塔后下面树林一个缺口附近的野怪来拉兵线,也就是说将兵线拉回到自己塔下面附近,方法我这里简要叙述下,具体的可以上网查:

如果该野点(可以参考1楼,天灾优势路拉野或者近卫优势路拉野)不存在小萨特(就是蓝色的会净化的那种),那么基本在小兵过了2塔的时候就去A以下野怪然后往小兵走的路上走,有萨特的时候要提早点。这样差不多小兵和野怪会相遇,如果拉的好的,一波兵基本都会被野怪吸引去,然后你就在旁边等着补刀杀掉野怪赚取金钱,拉的不好可能会漏掉1~2个自己方的小兵,这个时候就要注意,如果对方意识比较好的就会发现你拉野(其实如果意识足够好发现兵没来就已经知道了),那么过来抓你你也不用怕,因为塔就在附近,不过最好不要让对方抢了野怪的钱。野怪清理完毕以后你方的小兵会回到兵线上,这个时候小兵由于和野怪作战的时候消耗掉一点血量,这样也就可以更早的反补(在打野的时候说不定就可以反补了),这样兵线就回来了。这个就是所谓优势路。

这里要提醒下,近卫优势路的拉野由于视野的问题要稍微注意下,由于树林的存在,要小心不要让野怪离开小兵的视野,否则小兵不会跟过去的)

优势路上面的人如果控线良好,基本都可以在自己塔附近补刀,相对的来说不容易被gank,当然这个也需要靠走位,相对的,走对面优势路的人由于自己离塔较远,而且旁边也有树林,相对就比较危险。所以一般来说,走优势路的可以选择一个奶妈来保一个后期(比如=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025292.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025292.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>warlock(术士) =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205942648.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205942648.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>tb(灵魂守卫)或=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025240.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025240.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>暗影牧师 =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210024999.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210024999.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>ug(幽鬼)),而走对方优势路的可以选择强力的双控组合(比如=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205930944.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205930944.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>lina(秀逗) =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210020681.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020681.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>sk(沙王)或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205925966.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205925966.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>sven(流浪) =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205943861.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205943861.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>ts(受折磨灵魂),2组都是强力的先后手晕附带法系高nuke的输出,=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210020681.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020681.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>sk和=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205925966.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205925966.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>sven也可以用=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205940921.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205940921.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>骷髅王代替),而中路就让给=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205921606.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205921606.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>zeus(众神之王)或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205941559.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205941559.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>qop(痛苦女王)这种中单能力强并且等级高了能体现出优势的人。
说完分路的问题接下来就是对线,所谓对线就是包括双方英雄在线上的补刀(包括正补反补),以及压制,以及gank(就是通常说的抓人)等等。

首先说补刀,游戏开始的时候就可以打入-di来显示你的正补/反补数量,所谓正补就是你消灭敌人小兵的数量,然后反补就是你在自己方小兵的hp低于一定情况(貌似是50%)下可以攻击自己的小兵以达到阻止对方获得这个兵的经验或者金钱的效果。良好的正反补可以使你在经济和等级上同时压制对手。

一般来说,dota里面英雄补刀除了看个人的技术,还要看该英雄的弹道、射程和初始攻击力的上下限等,弹道好的(类似=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205930607.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205930607.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>火枪和=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205942367.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205942367.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>亚龙等)、初始攻击力高(例如=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205938972.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205938972.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>小小或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205937909.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205937909.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>大树)补刀相对的就很放便,射程其实也是因素,不过比较不确定就是,像类似=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205930944.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205930944.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>lina、=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205925199.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205925199.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>冰M、=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205952751.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205955207.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>40fs等由于弹道比较慢,补刀一般比较难,需要多多练习和找感觉。

下面说下补刀的主要方法,一般来说是先点alt来观察自己兵和对方兵的血量(可以使用显血软件,但是这样有时候不容易点到兵),然后可以选择以下方法来补:

1、比较通常的,鼠标左右点地板,让hero在待补的兵附近晃,觉得血量差不多了就按键盘A键点那个兵,适用于正补和反补

2、让英雄在待补的兵旁边,不停地按键盘s让英雄停止攻击动作,等到差不多了就让英雄自动A下,比较适用于近战的正补,当然前提是你站在兵旁边不要被对面英雄压制

3、适用于正补,保持自己的和待补的兵的距离比其他的兵要近,然后点地板晃,最后等血量差不多了直接A地板,适用于由时候不太容易点到对方兵的情况

补刀要注意的基本就几点:1、双方小兵之间互相攻击损血节奏;2、对方英雄补刀的节奏;3、自己英雄的弹道和初始攻击力(上下限差距比较大的可能会比较难补,因为补刀偏差很大)

当然了,补刀只要多多练习和感觉就能够提高自己补刀的技术,基本能够做到没人干扰的情况下正补80%以上,反补大概50%,这样基本能够控制好兵线。

初期在线上切忌对着兵狂A(就是自动攻击)这样一是将兵线推到对方塔下,使自己不能补刀,而且会有被gank的危险(毕竟对于边路来说树林就在2塔之间,对于中路来说,过河是非常危险的,这个问题在谈及压制和gank的时候会提到)

那么如果还是遇到上面的情况,可以采取的措施一般有2个,如果是优势路,那么可以去拉野(见前一楼),或者就站在离小兵900码左右吸经验就可以了(小兵死亡时英雄在900范围内是有经验的)

--------------------

补刀说完以后说下压制,兵线上的压制一般来说是远程压制进程,毕竟射程的优势在那里,我分别从压制方和被压制放来说这个问题:

压制方:

除了像=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210020681.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020681.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>沙王或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210025958.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210025958.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>尸王这种拥有特别被动技能来压制的近战英雄来说,大多数都是远程来进行对对方的压制,主要是在对方意欲进行正反补的时候来消耗对方的生命值。

那么要注意的是,当你对对方进行物理攻击的时候,如果你离对面小兵很近,那么在你刚出手的时候(就是你右键点击对方英雄或者A他的时候)对方的小兵会就过来打你,有时候如果对面走位比较好,在你右键点对方的时候小兵就已经开始A你但是你对对方却没有造成伤害,所以切忌为了磨对方一点血导致自己被小兵猛K而损血过多导致被对方杀掉,所以远程物理攻击磨血的方法是,使对方进入你射程,然后A一下停手,然后再找机会重复该动作。但是不要让压制影响了你的正补,基本只要干扰对方一下,让其不敢上来补刀就可以了。

当然,如果是用法球来磨对方血的,那么不会引起小兵的仇恨,例如=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205942367.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205942367.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>亚龙的=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210129412.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210129412.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>毒性攻击(特别恶心的法球,700码距离,有攻击伤害附加持续毒伤害)还有=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205941187.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205941187.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>骨弓的=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210129358.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210129358.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>火箭。


被压制方

被压制方需要做的,基本就是这么几点:

1、良好的走位防止被对方点,基本方法是使自己和兵、对方远程英雄处于一直线上,和他往同一方向(顺时针或逆时针)绕着兵走,防止被A到,然后找机会补刀

2、优势路选择拉兵线,不过要防止别人来抓

3、对方特别强势(例如=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205942367.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205942367.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>亚龙利用=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210129412.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210129412.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>法球)越过兵线来压制,那么比较稳妥的就是待在900范围的地方吸经验,比较激进的可以考虑叫队友过来帮忙将其杀掉(毕竟他在你和你小兵之间,真正对A你不一定输)。

---------------------

接下来先说下塔的问题然后我们再说gank的问题,前面说过塔在dota里面是一个比较重要的元素,为什么呢?

1、塔是经济的保证,保证塔的存在可以让你在线上比较安全的打钱,而且使你的打钱空间不被收缩,如果外塔被推,那么你去野区打野就比较危险了。

2、塔是反push利器,例如团战爆发,那么驻守塔的一方就具有一定的优势。

3、高地塔非常重要,被推以后2个兵营就处于危险的境地了。

关于塔要说一个问题,其实从地图本身来说并没有禁止偷塔(backdoor简称bd行为),不过一般正规联赛内,偷塔的行为一般被认为是违规的,我个人的理解是英雄在周围无小兵的情况下偷内塔和兵营或者越过兵线去偷外塔,具体规则大家可以去网络上查询下。不过正规联赛内大家即不会这么干,而且基本所有人都有很强的保塔意识,基本不会发生这样的情况。

所以为了游戏的趣味性和竞技性,最好还是避免偷塔,除非你是在VS上面不想掉分的话当我没说。

当然,塔也不一定能保证你的安全,接下来我来讲下gank

---------------------

Gank,通常就是说抓人,也就是针对特定的英雄所采取的击杀行动(好像比较啰嗦)

Gank的组合一般是1dps(可法系也可以物理系) 1控制,第一轮gank基本在中路的人到达6级以后出现,一般来说如果边路打得不是很激烈的话,这个时候1血(fb--firstblood)还没有产生,那么中路类似=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205941559.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205941559.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>qop或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205921606.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205921606.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>zeus之类的就会先去河道找符,然后寻找目标。

一般来说的话Gank分3种

第一种是比较强力的英雄单杀(类似=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205941559.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205941559.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>qop或者=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205955702.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205955702.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>屠夫等)这类英雄所寻找的目标一般是站位比较业余,血量也不是很多(总血量少或者血很少了还在线上骚的那种),这个时候只要兵线离开塔一点而那个对象没有发现的话基本就能得手了,相对来说这样的击杀具有爆发性和隐蔽性,一般来说对应的方法只能依靠插眼=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210117876.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210117876.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>和良好的意识,也就是说对于3路的情况都要掌握,队友之间也要相互通报线上的对面英雄是否消失,然后观察自己的血量并且做到良好的走位,很重要的一点是观察小地图!建议大家调整成双色模式,有时候小地图上掠过的一下可能就使你免被击杀。(当然主要的作用还是观察3线情况)


第二种是配合在该路和击杀目标对线的盟友一起击杀,这时候一般来说是2人前后包抄,一般需要有先手控制 后手控制(=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205938331.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205938331.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>Orge =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210133484.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210133484.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>pom)或者先手控制 短时间强大爆发(例如=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205925199.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205925199.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>冰M =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205921606.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205921606.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>zeus


说到先后手控制我提下,一般先后手控制主要要注意的是在于实现后手的那方,例如=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210020681.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210020681.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>SK =1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205930944.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205930944.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>Lina,一般来说lina要注意自己的站位(要靠近目标,否则赶不到旁边晕下),然后要注意sk=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210136591.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210136591.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>插了以后眩晕时间,然后放下=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210136584.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210136584.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>T(光击阵)这样的话沙王才有机会放大=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210140814.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210140814.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>或者对于贫血英雄直接一个=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210140647.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210140647.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>G(神灭斩)过去。

=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826205930944.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826205930944.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>Lina的话也要提下需要注意的地方,这个英雄技能比较耗蓝,所以一般最好在=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210136584.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210136584.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>T之后先=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210140647.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210140647.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>G再=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210140736.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210140736.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>D(龙破斩),免得发现自己=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210140736.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210140736.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>D之后没蓝放大=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210140647.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210140647.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>了,如果2套都没打死那么就放弃吧。

那么自己在和对方对线的时候,如果发现对方英雄站位比较激进、突然消失或者不停地想过来磨你的血,那么一般就是对方有人过来支援的前兆,这个时候就要加以注意自己的站位了,感觉危险最好先龟下塔,观察下情况或等队友来支援。


第三种gank基本就是中期的小规模团体gank了,一般这个时候外塔都已经没有了,特征是2~3个人来gank,通常是2控制(先后手附带nuke)或者1控制 1法 1dps,这样基本一套combo上来能秒一个,再追另外一个等技能cd再来一套。所以到中期防止对方Gank的方法也无非就是插眼=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210117876.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210117876.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>,而且不要在兵线上单独待太长时间,出门身上要记得带=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210123216.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210123216.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>tp(回城卷轴)(其实无论什么时候身上都最好都带一个,gank、反gank、保塔、逃跑、救人等居家旅行之必备!),被人抓的时候要会利用树林来逃走(以后会有提及)。

前面说塔的问题当然也是为了和gank挂钩,其实有了塔不一定安全,举例来说一个没有控制技能的英雄遇到对面1队小兵推到塔下,但是自己的下一波兵没有到达的时候,就比较容易被人从塔的前后夹击。所以在这种情况下,A下对方的兵然后把其往后面的塔和己方兵线处引,然后自己注意站位即可,基本靠近塔附近的树林就没有问题,对方来抓可以躲到树林,这样对方也不可能顶塔来杀你(小兵被你引到后面兵线了)

那么关于塔的攻击对像,一般来说出了按照进入自己射程范围内的兵的血量和距离以外,还有一些特别的因素(例如射程内有无新目标进入,以及目标是否在攻击己方英雄等),大家可以上网查下,以前有专门的文章讨论过。

所以对于越塔杀人要深思熟虑,没有一定的把握不要轻易越塔,避免被对方队友=1024)window.open('http://img.gamersky.com/upload-hd/200808/20080826210123216.gif');"src="http://img.gamersky.com/upload-hd/200808/20080826210123216.gif"onload="if(this.width>'1024')this.width='1024';if(this.height>'1024')this.height='1024';"border=0>tp传送到塔边反杀,所以一般越塔杀人是建立在自己塔下小兵比较多,而且己方输出(爆发力)比较强的情况下。相对应的,遇到队友被越塔追杀,可以考虑过去救下,说不定可能反杀,但是不要为了义气而去陪葬。。。至于针对特定hero的gank和反gank以后在英雄篇会有说明。
 

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