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魔兽争霸《DOTA系列》dota650beta11

编辑:admin 时间:2012-02-18 09:56:37 来源:魂狼

没有新英雄,没有新装备,最大的改动就是改变了邪恶镰刀,不需要卷轴了,效果持续时间增加到3.5秒


650BETA1到4的改动说明

http://www.gamersky.com/handbook/200801/92146.shtml


ALL6.50BETAChangelogs:


翻译匆忙,如有错误的地方请谅解

Beta11:
=======
Duetotherandomtreesiforgot,hereisarushedbeta11.iaddedtheimmolationeffectfororchidtillwehavesomethingbetter.fixedghostfrostarrowrange,fixedswapping/repicking/duplicatesin-sd.
修正-SD之后的-SWAP,-REPICK-DU等口令

修正了狗冰霜之箭的距离?使用紫杖有反噬效果,这个效果就是给对方的单位套一个火焰风衣服,当然不是烧自己,如图


Beta10:
=======

Notes:
-Donotusetechiesingames,heisstillbroken(unfinishedrecodingoflandmines)不要使用哥不林,还再改
-fixedsomeissueswithsomeneutralspots修正野怪点
-loweredrangeonNAandlionimpales降低穿刺,这个技能改来改去的,总之现在该成了LION的穿刺没有了举手动作
-tweakedguinsooagain修改羊


-changedtheghostability修改鬼的技能


Focus:
-testthenewgamemode-sd测试-SD模式,


-playaroundwiththechangeditems测试新物品
-keepplaytestingandfindingbugs寻找BUG
-givefeedbackonstateofneutralsinbeta10afteryoutrythemabit

UnaddressedIssues:
-Bottlew/runeexpiringwhenhexed(thisisn'tanewbug,itsold.workingonit)解决,SF到期的时候被变成小动物的BUG
-Eulsmovementbonusonmorphingheroes(thisisanewbug,iwillgettoiteventually,notaveryhighprioritygivensincetheheroesthatwouldgetitdon'tusuallyhavingmorphingabilities)风杖对幻像单位移动加成问题
-forsomereason,-apmtriggers-mute..investingatingthisstill,i'llfigureitoutbeforetheendofthebetacycle,butnottoppriority口令-APM触发-MUTE,还在调查这个

Beta9:
=======

--Playaroundwithguinsoo/euls/orchid还在测试羊风紫杖
--Fixedvariousissueswithimpale(airtimeandhittingmagicimmunelikejugginbladefury).Trytofindotherunitsthathavemagicimmunitythatittossesupintheair.修正穿刺,LION不需要抬手了
--Donotusetechies,hislandminesareinthemiddleofarewrite不要使用哥不林,他的技能还在从写

Beta8:
=======
fixedvarioussellprices调整了物品价格
updateddrow'sstorypervolcove'ssuggestion黑弓的故事背景

如图可以看她的成长和故事背景


*ReducedmodelsizeonNon-AncientGolems减少非古树石头人的体积


buffedupmurlocsabit增强了野怪两栖鱼
fixedravagelvl2/3damage毁灭2/3级的修正
fixed(again..sigh)impalestostun!修正了穿刺的眩晕
*ImprovedcreeppathingontopSentinellane修改了近卫上路小兵道路

目前感觉比较明显的只有这里能绕个圈


这里


*ImprovedbaseintandgrowthonVisage增加了40龙初始智力和智力成长

 

Beta7:
=======
FixedEidolonsarmor修正了迷团小人护甲

5点重型护甲,伤害减少23%


fixedmanashieldcooldown重新设置了魔法盾的CD时间
fixedguinsellprice修正了羊刀价格
fixedlevel2marksmanship修正了2级别的黑弓大
*FixedDarkRiftfromusingcooldownwhencastincorrectly修正了黑暗之墙
fixedimpaleeffectstoworkonancients修正了穿刺对古树单位有效果
fixedsomevisualswithimpales改变穿刺的视觉效果
fixedthestuntostarttimingaftertheunitlandsfromair眩晕时间从单位落地开始计算
rangeonnaandlionimpaleisalwaysfullrange小强和恶魔巫师的穿刺总是全距离?
addedaminimumrangefortheimpaleeffectonburrowstrikesoifyoutargetyourself,itstillimpalesnearbyunits增加了穿刺的距离,即使点了自己也能刺到别人
fixedravagedamage重置毁灭大招,不是黑鸟哦,是潮夕的大,叫做毁灭
*AddedRingofHealthtotheGoblinShop野外商店买治疗指环


loweredquarterstaffprice降低短棍价格


fixedbottlecooldown(itwasstill8seconds,not5)喝口水要8秒
loweredeulscdabitandreducedrecipe降低风杖CD,卷轴降价
tweakedguin/eul/orchalittle,seefeedbackpostforcompletedetails修改了羊,风,紫杖
*Reworkedthetrees/pathingnearthesmallsentinelcreepcamp重新设置近卫的野怪点
didlotsoftweaksandchangestoneutrals重置中立怪

Beta6:
=======
fixedkickafkgivingyouoptionsforplayersthataren'tafk踢人命令将给玩家选择不踢
fixedapathingissuewiththetreesnearthenewramp修改了坡地附近的树
*ReducedcooldownonhighlevelShapeshift减少高等级狼人变身的CD时间

120秒


kickafkproperlysharescontrolonkicknow踢人之后能够共享单位?
increasedquilbeasthpby100增加兽王猪的HP100,图在上边
undidmarksmanshipchange,kepttheagigainnerf取消削弱黑暗游侠大招,依然削弱其敏捷成长
adjustedleapcdchangefromlastversion改变月女的跳跃CD?
fixedapmcommand(itwasactionspersecondbeforeithink)重新设置了APM口令
undidpotmbasedamagechangechange取消了减少月女基础伤害减少
fixedmorphcourierhotkey改变了信使变形的快捷键
removedguinsoorecipe移除了羊刀卷轴
*ReducedGravechillmanacostandcooldownalittle
*Recodedimpalebasedeffectscompletely,fixingvariousrampbugs,stackingissuesandlotsofrareproblems.(Burrowstrike,Impale(Lion),Impale(NerubianAssassin),Ravage)重新编写了穿刺的代码,修正了几种罕见问题
*RemovedmanacostonManaShield减少魔法盾的魔耗
*AddedJavelintotheGoblinShops野外商店能买到标枪
*AddedQuarterstafftotheGoblinShops野外商店能买到短棍
*IncreasedPerseverancedamagefrom7to10(增加坚韧球伤害7到10)

 

reducedtornadodamageonbuildings(减少飓风野怪对建筑的伤害)


NOTE:Iwilladdresstheneutralsinamoremeaningfulwaynextversion.Pleasegivefeedbackonthem.


Beta5:
=======
changedtheremovalofbottlesellcosttoasmallone(mainlycauseofaproblemiwashavingwithitnotdisplayingmanacost)将用极低的价格买瓶子,看图卖瓶子前后


*ChangedLeapcooldowntoscalewithlevels月女的跳跃随着级别开始改变了
*LoweredMirana'sbasedamagealittle降低月女初始攻击力!
addedmagicresistancetoquilbeast(75%)野猪有75%的魔法抵抗!OMG这是4级猪的状态


triedtofixtheshukuchiissuewithdealingdamagetwiceagain试图修正缩地将能攻击两次?
fixedogresautocasting休整野怪蓝胖自动施放
*ChangedthepathingaroundtheoneoftheneutralcampareasontheScourgeSide
returneddamageamplificationtoorchidandchangedfrom4.5to5duration增加紫怨的伤害,增加沉默持续时间由4.5到5
reducedcooldownandincreasedrangeonguinsoo减少羊刀的CD时间
*IncreasedChainfrostbounceby1巫妖的大招将多反弹一次


*FixedabugintroducedintherecentscepterchangesonCrystalMaiden修正了水晶室女的一个BUG
*ImprovedarmoronEnigma'sEidolons增加了谜团召唤物的护甲
*RemovedthestackrestrictiononShiva'sGuard移去了希娃守护20秒内只能伤害一次的限制

以前在2百忙之中0百忙之中秒被打中两次会显示

住下图仅这一张是49的来进行比较


*ImprovedJuggernaut'smovementspeed增加了剑圣移动速度,到305


*ImplementedabettersilencingmechanismintheBlackHolearea黑洞将用更好的机制沉默目标

reduceddrow'sultimatealittle减少黑暗游侠的大招一点点,(又改回去了)
*LoweredDrow'sAgilitygainperlevel降低了黑暗游侠的敏捷成长,图在上面
*Addedanewcommand-apmtorevealyouractionsperminute增加了-APM口令来看自己的APM

如图


-afkinfoand-kickafknowworkproperly修正了-afkinfo和-kickafk
fixed-neutralstestspawncommand重置-neutrals来测试野怪刷新命令?
loweredguinsoorecipecost降低了羊刀卷轴价格
*Courierscannowdisassembleitems(161180)信使可以拆物品了

如图,不过拆完的物品在地下

*Addedtextdescriptionsforpowerups(68307)增加升级提示

NOTE:Donotuseanyheroeswithimpales(mostimportantly,lion).Iaminthemiddleofrecodingallimpalebasedeffectsforlessglitchesandlessconflicts(soitwillfixburrowstrikeproblemsaswell).

 

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