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《维多利亚2》开局变量修改

编辑:admin 时间:2012-03-20 15:24:57 来源:魂狼

全局变量可以用决议来修改,这里主要研究发明修改,所有的修改只对玩家有效
1.inventions 文件夹新建txt文件(名字随便起)
内容:instant_LT_army = {                                                            #蓝色部分的名字随便起                
         limit = { strategic_mobility = 1 }
         chance = {
                         base = 0
                        }
         effect = {
                         army_base = {                                                     #陆军
                                        attack = 100                                        #陆军攻击+100
                                         defence = 100                                     #陆军防御+100
                                         default_organisation = 100                     #陆军组织度 +100 
                                         maximum_speed = 100                          #陆军最大速度+100                 
                                         supply_consumption = -1.00                   #陆军补给消耗  -100%
                                         build_time = -100                                  #建造时间 -100
                                        
                                            }
                            cavalry = {                                                          #骑兵(貌似上面的陆军也包括骑兵,火炮等)单独加的可以写上
                                          reconnaissance = 100                             #骑兵侦察+100                          
                                          attack = 100                                         #骑兵攻击+100  
                                          defence = 100                                       #骑兵防御+100                                 
                                              }
                             navy_base = {                                                     #海军
                                              default_organisation = 100                   #海军组织度 +100
                                              maximum_speed = 100                        #海军最大速度 +100
                                              gun_power = 100                               #火力+100
                                              build_time = -100                                #建造时间 -100
                                              hull = 100                                          #船体+100
  }
                          naval_attrition = -1.0                                            #海军损耗-100%
                           morale = 5.0                                                      #士气加500%
                           tax_eff = 100                                                     #税收效率 +100%
                           factory_input = -1.00                                           #工厂输入效率 -100%
                          factory_output = 1.00                                          #工厂输出效率 +100%
                          loan_interest = -1.00                                            #贷款利率 -100%
                          education_efficiency = 1.00                                   #教育影响 +100%
                          war_exhaustion = -1.00                                         #战争损耗-100%
                          plurality = -1.00                                                     #多元性-100%
                          farm_rgo_eff = 1.00                                               #农业产出+100%
                         
}
}

这是坦克的
effect = {
               tank = {
                            attack = 2
                            maximum_speed = 1
                            supply_consumption = 0.5
  }
2.    historycountries里用哪个国家选哪个文件
       在文件中找到“# Inventions”这一行 在下面加上 instant_LT_army = yes

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